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Beastmaster

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Beastmaster

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Beastmaster vs Phantom Lancer

Quick answer

The stored matchup model favours Beastmaster over Phantom Lancer by +2.3%. This is not a measured win rate; compare recorded patch results below.

Beastmaster vs Phantom Lancer: game-time comparison

These positions face each other in lane. Usual positions are assumed from recent games — change them to match your game.

Role impact

Lane opponents — early trades matter directly.

Side-lane partners still affect the lane; this is not an isolated duel. Whole-match win rates and economy stay unchanged: those samples are not position-filtered.

Beastmaster · Offlane

Usual role

Item priorities · 20:00

  • Crimson Guard

    Role priority · 12–22 min

    Why against Phantom Lancer

    Blocks the bulk of their physical chip damage in the exact window their army is strongest.

  • Mjollnir / Battle Fury

    Situational / another teammate may buy · 14–28 min

    Why against Phantom Lancer

    Chain Lightning and cleave hit every illusion and summon at once, so their army melts while you hit the real hero.

Role priorities are buyer guidance, not measured build results or exact purchase times.

Lane skill & item build

Loading recorded lane builds…

Phantom Lancer · Carry

Usual role

Item priorities · 20:00

  • Crimson Guard

    Situational / another teammate may buy · 12–22 min

    Why against Beastmaster

    Blocks the bulk of their physical chip damage in the exact window their army is strongest.

  • Lotus Orb

    Situational / another teammate may buy · 18–28 min

    Why against Beastmaster

    Reflects their single-target opener back on the caster.

Role priorities are buyer guidance, not measured build results or exact purchase times.

Lane skill & item build

Loading recorded lane builds…

Loading patch window…

Beastmaster

Beastmaster

Phantom Lancer

Phantom Lancer

20:00Mid game
0:0030:0060:00

Popular items by 20:00

Loading items…

Popular items by 20:00

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Win rates below are eventual outcomes among games lasting at least 20 minutes, not live win predictions. Pro hero averages use up to 200 recent games per hero; opposing-pair results have their own sample.

Eventual win rate
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Opposing-pair wins
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Avg net worth
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Avg gold earned
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Avg total XP
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Avg last hits
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Avg kills
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0 hero games · 0 vs Phantom Lancer · 0 gold records · 0 net-worth records

Counter-item windows

  • Crimson Guard

    12–22 min · In window

    Against Phantom Lancer

    Blocks the bulk of their physical chip damage in the exact window their army is strongest.

  • Mjollnir / Battle Fury

    14–28 min · In window

    Against Phantom Lancer

    Chain Lightning and cleave hit every illusion and summon at once, so their army melts while you hit the real hero.

Eventual win rate
—
Opposing-pair wins
—
Avg net worth
—
Avg gold earned
—
Avg total XP
—
Avg last hits
—
Avg kills
—

0 hero games · 0 vs Beastmaster · 0 gold records · 0 net-worth records

Counter-item windows

  • Crimson Guard

    12–22 min · In window

    Against Beastmaster

    Blocks the bulk of their physical chip damage in the exact window their army is strongest.

  • Lotus Orb

    18–28 min · In window

    Against Beastmaster

    Reflects their single-target opener back on the caster.

Public head-to-head at 20:00+: No public sample available. Sampled from the latest 20,000 recorded public matches, filtered to this patch.

Sources & sample limits
  • OpenDota parsed pro telemetry; missing observations stay blank.
  • STRATZ net-worth histories use up to 12 recent games per hero, with their own sample count. Unavailable histories stay blank; earned gold is separate.
  • Items use recorded purchase times plus final inventories; earlier sold items and exact six-slot histories are not reconstructed.
  • Counter-item windows are mechanical guidance, not measured item-driven win-rate changes.
  • Public results use dated OpenDota public matches; longer games are a different cohort.

Lane meeting & late-game evidence

Beastmaster position 3; Phantom Lancer position 1 — can meet in lane.

Loading lane records…

For late-game evidence, compare the 25–60 minute outcome cohorts and recorded economy above. These do not prove which hero outscales the other.

Compare full lane combinations

Spell answers & exceptions

A spell answer covers the named effect, not the entire enemy kit or a guaranteed win.

Beastmaster

Beastmaster

+2.3% vs Phantom Lancer · Soft edge

  • Wild Axes cut through summons: illusions die to area damage
  • Primal Roar through spell immunity: real hero
Phantom Lancer

Phantom Lancer

-1.0% vs Beastmaster

No specific answer is documented here for Phantom Lancer against Beastmaster; that does not prove the hero has no answer.

Mechanical counters describe specific spell interactions, not an answer to every ability. Proven effectiveness requires strong matchup evidence; neither guarantees a win.

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Beastmaster
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