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Morphling

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Morphling

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Morphling vs Viper

Quick answer

The stored matchup model favours Viper over Morphling by +2.8%. This is not a measured win rate; compare recorded patch results below.

Morphling vs Viper: game-time comparison

These positions don't share a lane; compare teamfight interaction instead. Usual positions are assumed from recent games — change them to match your game.

Role impact

Separate lanes — this is a rotation & teamfight matchup.

Neither hero's lane record establishes a direct laning advantage over the other. Whole-match win rates and economy stay unchanged: those samples are not position-filtered.

Morphling · Carry

Usual role

Item priorities · 20:00

  • Eul's Scepter

    Situational / another teammate may buy · 10–20 min

    Why against Viper

    Self-cast dispels their slows and damage-over-time, and lets you dodge their catch.

Role priorities are buyer guidance, not measured build results or exact purchase times.

Lane skill & item build

Loading recorded lane builds…

Viper · Mid

Usual role

Item priorities · 20:00

  • Eye of Skadi

    Situational / another teammate may buy · 20–34 min

    Why against Morphling

    Skadi's attacks cut their healing, regen and lifesteal, so heroes who win by sustaining through fights can't outheal your damage.

Role priorities are buyer guidance, not measured build results or exact purchase times.

Lane skill & item build

Loading recorded lane builds…

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Morphling

Morphling

Viper

Viper

20:00Mid game
0:0030:0060:00

Popular items by 20:00

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Popular items by 20:00

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Win rates below are eventual outcomes among games lasting at least 20 minutes, not live win predictions. Pro hero averages use up to 200 recent games per hero; opposing-pair results have their own sample.

Eventual win rate
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Opposing-pair wins
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Avg net worth
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Avg gold earned
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Avg total XP
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Avg last hits
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Avg kills
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0 hero games · 0 vs Viper · 0 gold records · 0 net-worth records

Counter-item windows

  • Eul's Scepter

    10–20 min · In window

    Against Viper

    Self-cast dispels their slows and damage-over-time, and lets you dodge their catch.

Eventual win rate
—
Opposing-pair wins
—
Avg net worth
—
Avg gold earned
—
Avg total XP
—
Avg last hits
—
Avg kills
—

0 hero games · 0 vs Morphling · 0 gold records · 0 net-worth records

Counter-item windows

  • Eye of Skadi

    20–34 min · In window

    Against Morphling

    Skadi's attacks cut their healing, regen and lifesteal, so heroes who win by sustaining through fights can't outheal your damage.

Public head-to-head at 20:00+: No public sample available. Sampled from the latest 20,000 recorded public matches, filtered to this patch.

Sources & sample limits
  • OpenDota parsed pro telemetry; missing observations stay blank.
  • STRATZ net-worth histories use up to 12 recent games per hero, with their own sample count. Unavailable histories stay blank; earned gold is separate.
  • Items use recorded purchase times plus final inventories; earlier sold items and exact six-slot histories are not reconstructed.
  • Counter-item windows are mechanical guidance, not measured item-driven win-rate changes.
  • Public results use dated OpenDota public matches; longer games are a different cohort.

Lane meeting & late-game evidence

Morphling position 1; Viper position 2.

Direct lane evidence is not applicable to these selected positions.

For late-game evidence, compare the 25–60 minute outcome cohorts and recorded economy above. These do not prove which hero outscales the other.

Compare full lane combinations

Spell answers & exceptions

A spell answer covers the named effect, not the entire enemy kit or a guaranteed win.

Morphling

Morphling

-2.8% vs Viper

  • Waveform: slow movement without an escape
Viper

Viper

+3.8% vs Morphling · Soft edge

No specific answer is documented here for Viper against Morphling; that does not prove the hero has no answer.

Mechanical counters describe specific spell interactions, not an answer to every ability. Proven effectiveness requires strong matchup evidence; neither guarantees a win.

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Morphling
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