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Slark

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Slark

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Slark vs Visage

Quick answer

Slark vs Visage is close to even in the stored matchup model. Check the recorded patch results below; player skill and lane setup matter.

Slark vs Visage: game-time comparison

These positions face each other in lane. Usual positions are assumed from recent games — change them to match your game.

Role impact

Lane opponents — early trades matter directly.

Side-lane partners still affect the lane; this is not an isolated duel. Whole-match win rates and economy stay unchanged: those samples are not position-filtered.

Slark · Carry

Usual role

Item priorities · 20:00

  • Crimson Guard

    Situational / another teammate may buy · 12–22 min

    Why against Visage

    Blocks the bulk of their physical chip damage in the exact window their army is strongest.

Role priorities are buyer guidance, not measured build results or exact purchase times.

Lane skill & item build

Loading recorded lane builds…

Visage · Soft support

Usual role

Item priorities · 20:00

  • Ghost Scepter

    Role priority · 8–18 min

    Why against Slark

    A 1,500-gold answer that removes their kill window on you completely.

  • Heaven's Halberd

    Situational / another teammate may buy · 14–26 min

    Why against Slark

    Disarms their main right-click core for most of a fight, and the evasion blunts their hits on you.

  • Eye of Skadi

    Situational / another teammate may buy · 20–34 min

    Why against Slark

    Skadi's attacks cut their healing, regen and lifesteal, so heroes who win by sustaining through fights can't outheal your damage.

Role priorities are buyer guidance, not measured build results or exact purchase times.

Lane skill & item build

Loading recorded lane builds…

Loading patch window…

Slark

Slark

Visage

Visage

20:00Mid game
0:0030:0060:00

Popular items by 20:00

Loading items…

Popular items by 20:00

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Win rates below are eventual outcomes among games lasting at least 20 minutes, not live win predictions. Pro hero averages use up to 200 recent games per hero; opposing-pair results have their own sample.

Eventual win rate
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Opposing-pair wins
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Avg net worth
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Avg gold earned
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Avg total XP
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Avg last hits
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Avg kills
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0 hero games · 0 vs Visage · 0 gold records · 0 net-worth records

Counter-item windows

  • Crimson Guard

    12–22 min · In window

    Against Visage

    Blocks the bulk of their physical chip damage in the exact window their army is strongest.

Eventual win rate
—
Opposing-pair wins
—
Avg net worth
—
Avg gold earned
—
Avg total XP
—
Avg last hits
—
Avg kills
—

0 hero games · 0 vs Slark · 0 gold records · 0 net-worth records

Counter-item windows

  • Ghost Scepter

    8–18 min · Past window

    Against Slark

    A 1,500-gold answer that removes their kill window on you completely.

  • Heaven's Halberd

    14–26 min · In window

    Against Slark

    Disarms their main right-click core for most of a fight, and the evasion blunts their hits on you.

  • Eye of Skadi

    20–34 min · In window

    Against Slark

    Skadi's attacks cut their healing, regen and lifesteal, so heroes who win by sustaining through fights can't outheal your damage.

Public head-to-head at 20:00+: No public sample available. Sampled from the latest 20,000 recorded public matches, filtered to this patch.

Sources & sample limits
  • OpenDota parsed pro telemetry; missing observations stay blank.
  • STRATZ net-worth histories use up to 12 recent games per hero, with their own sample count. Unavailable histories stay blank; earned gold is separate.
  • Items use recorded purchase times plus final inventories; earlier sold items and exact six-slot histories are not reconstructed.
  • Counter-item windows are mechanical guidance, not measured item-driven win-rate changes.
  • Public results use dated OpenDota public matches; longer games are a different cohort.

Lane meeting & late-game evidence

Slark position 1; Visage position 4 — can meet in lane.

Loading lane records…

For late-game evidence, compare the 25–60 minute outcome cohorts and recorded economy above. These do not prove which hero outscales the other.

Compare full lane combinations

Spell answers & exceptions

A spell answer covers the named effect, not the entire enemy kit or a guaranteed win.

Slark

Slark

+0.0% vs Visage

No specific answer is documented here for Slark against Visage; that does not prove the hero has no answer.

Visage

Visage

+0.0% vs Slark

  • Stone Form: no way out once caught

Mechanical counters describe specific spell interactions, not an answer to every ability. Proven effectiveness requires strong matchup evidence; neither guarantees a win.

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