The stored matchup model favours Storm Spirit over Weaver by +2.1%. This is not a measured win rate; compare recorded patch results below.
Storm Spirit vs Weaver: game-time comparison
These positions don't share a lane; compare teamfight interaction instead. Usual positions are assumed from recent games — change them to match your game.
Role impact
Separate lanes — this is a rotation & teamfight matchup.
Neither hero's lane record establishes a direct laning advantage over the other. Whole-match win rates and economy stay unchanged: those samples are not position-filtered.
Storm Spirit · Mid
Usual role
Item priorities · 20:00
Orchid / Scythe of Vyse
Role priority · 15–27 min
Why against Weaver
Locks down a hero that otherwise cannot be caught, turning their tempo into your kills.
Eul's Scepter
Role priority · 10–20 min
Why against Weaver
Self-cast dispels their slows and damage-over-time, and lets you dodge their catch.
Dust & Sentries
Situational / another teammate may buy · 0–12 min
Why against Weaver
Cheap and instantly stops their pick-off pattern — the cheapest counter in the game.
Role priorities are buyer guidance, not measured build results or exact purchase times.
Lane skill & item build
Loading recorded lane builds…
Weaver · Carry
Usual role
Item priorities · 20:00
Orchid / Scythe of Vyse
Situational / another teammate may buy · 15–27 min
Why against Storm Spirit
Locks down a hero that otherwise cannot be caught, turning their tempo into your kills.
Role priorities are buyer guidance, not measured build results or exact purchase times.
Lane skill & item build
Loading recorded lane builds…
Loading patch window…
Storm Spirit
Weaver
20:00Mid game
0:0030:0060:00
Popular items by 20:00
Loading items…
Popular items by 20:00
Loading items…
Win rates below are eventual outcomes among games lasting at least 20 minutes, not live win predictions. Pro hero averages use up to 200 recent games per hero; opposing-pair results have their own sample.
Eventual win rate
—
Opposing-pair wins
—
Avg net worth
—
Avg gold earned
—
Avg total XP
—
Avg last hits
—
Avg kills
—
0 hero games · 0 vs Weaver · 0 gold records · 0 net-worth records
Counter-item windows
Orchid / Scythe of Vyse
15–27 min · In window
Against Weaver
Locks down a hero that otherwise cannot be caught, turning their tempo into your kills.
Eul's Scepter
10–20 min · In window
Against Weaver
Self-cast dispels their slows and damage-over-time, and lets you dodge their catch.
Dust & Sentries
0–12 min · Past window
Against Weaver
Cheap and instantly stops their pick-off pattern — the cheapest counter in the game.
Eventual win rate
—
Opposing-pair wins
—
Avg net worth
—
Avg gold earned
—
Avg total XP
—
Avg last hits
—
Avg kills
—
0 hero games · 0 vs Storm Spirit · 0 gold records · 0 net-worth records
Counter-item windows
Orchid / Scythe of Vyse
15–27 min · In window
Against Storm Spirit
Locks down a hero that otherwise cannot be caught, turning their tempo into your kills.
Public head-to-head at 20:00+: No public sample available. Sampled from the latest 20,000 recorded public matches, filtered to this patch.
Sources & sample limits
OpenDota parsed pro telemetry; missing observations stay blank.
STRATZ net-worth histories use up to 12 recent games per hero, with their own sample count. Unavailable histories stay blank; earned gold is separate.
Items use recorded purchase times plus final inventories; earlier sold items and exact six-slot histories are not reconstructed.
Counter-item windows are mechanical guidance, not measured item-driven win-rate changes.
Public results use dated OpenDota public matches; longer games are a different cohort.
Lane meeting & late-game evidence
Storm Spirit position 2; Weaver position 1.
Direct lane evidence is not applicable to these selected positions.
For late-game evidence, compare the 25–60 minute outcome cohorts and recorded economy above. These do not prove which hero outscales the other.
Mechanical counters describe specific spell interactions, not an answer to every ability. Proven effectiveness requires strong matchup evidence; neither guarantees a win.