Terrorblade · Carry
Usual role
Item priorities · 20:00
No documented item answer for this opponent.
Role priorities are buyer guidance, not measured build results or exact purchase times.
Lane skill & item build
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Quick answer
The stored matchup model favours Terrorblade over Underlord by +1.0%. This is not a measured win rate; compare recorded patch results below.
These positions face each other in lane. Usual positions are assumed from recent games — change them to match your game.
Lane opponents — early trades matter directly.
Side-lane partners still affect the lane; this is not an isolated duel. Whole-match win rates and economy stay unchanged: those samples are not position-filtered.
Usual role
No documented item answer for this opponent.
Role priorities are buyer guidance, not measured build results or exact purchase times.
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Usual role
Role priority · 12–22 min
Blocks the bulk of their physical chip damage in the exact window their army is strongest.
Situational / another teammate may buy · 14–28 min
Chain Lightning and cleave hit every illusion and summon at once, so their army melts while you hit the real hero.
Role priorities are buyer guidance, not measured build results or exact purchase times.
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Win rates below are eventual outcomes among games lasting at least 20 minutes, not live win predictions. Pro hero averages use up to 200 recent games per hero; opposing-pair results have their own sample.
0 hero games · 0 vs Underlord · 0 gold records · 0 net-worth records
No documented counter-item window.
0 hero games · 0 vs Terrorblade · 0 gold records · 0 net-worth records
12–22 min · In window
Blocks the bulk of their physical chip damage in the exact window their army is strongest.
14–28 min · In window
Chain Lightning and cleave hit every illusion and summon at once, so their army melts while you hit the real hero.
Public head-to-head at 20:00+: No public sample available. Sampled from the latest 20,000 recorded public matches, filtered to this patch.
Terrorblade position 1; Underlord position 3 — can meet in lane.
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For late-game evidence, compare the 25–60 minute outcome cohorts and recorded economy above. These do not prove which hero outscales the other.
Compare full lane combinationsA spell answer covers the named effect, not the entire enemy kit or a guaranteed win.

+1.0% vs Underlord · Soft edge
No specific answer is documented here for Terrorblade against Underlord; that does not prove the hero has no answer.

+0.0% vs Terrorblade
No specific answer is documented here for Underlord against Terrorblade; that does not prove the hero has no answer.
Mechanical counters describe specific spell interactions, not an answer to every ability. Proven effectiveness requires strong matchup evidence; neither guarantees a win.